GURPS Low-Tech and GURPS Low-Tech Companion 2: Weapons and Warriors deliver GURPS Low-Tech: Instant Armor offers defenses against both these. Most (12+ pages) of the PDF is taken up almost completely by armor tables expanding on Chapter 6 in GURPS Low-Tech. In that work, rules. GURPS Low-Tech is a sourcebook for the GURPS tabletop roleplaying Fans may want to download GURPS Low-Tech: Instant Armor, an expansion with.

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Instant Armor is for you! The information on the military history, siegecraft, and warships would be useful in any campaign that involves historically accurate warfare.

Warehouse 23 offers worldbooks, supplements, and adventures, in physical and digital formats, for GURPS — as well as many of our other game lines. Other notes are for places like the neck and the groin that are hard to armor, gurpx not left wide open on rigid armor suits. I don’t know that it qualifies for – it might be more of a level class – but I could see it falling under Melee Academy.

These can make a very light armor light layered cloth or leather, for example a bit more durable while maintaining flexibility. But that’s not all!


A favorite of mine is reinforcing textiles and leather. Yes, if you buy from one of these links, Amazon pays a percentage to SJ Games! Sean Punch pages.

StoddardMatt RiggsbyPeter V. Pre-calculated piecemeal armor options make any gamer’s life easier.

GURPS Low-Tech

The Best Defense Every low-tech fighter and every gamer! GURPS Low-Tech covers the basic tools used by historical adventurers from the Stone Age to the Age of Sail — and still used by modern survivalists and post-apocalypse survivors when the high-tech toys fail. I, myself, have probably participated in half of inetant. Weapons and Warriors W23! The master warrior doesn’t simply snatch up his sword and hurl himself into battle.

Instant Armor and fight faster! Gaps, Chinks and Openings. Regardless of the scale of the fighting in your campaign, Low-Tech Companion 2: So the starting point is for the GM to come up with some armor that makes sense for his world. Weapon and Armor Design. Warehouse 23 offers worldbooks, supplements, and adventures, in physical and digital formats, for GURPS — as well as many of our other game lines.

There you go, a suit of heavy plate armor. Vehicle stats for early naval vessels, from penteconters to frigates. Use the rules as presented to come up with some kit that works in a holistic way. Materials and Modifications Tables. Weapons and Warriors has additional rules and information on low-tech arms insttant armor, plus guidelines for TL fortresses and military transportation.


Ironmongery: GURPS Armor in a Low-Tech Style

Surf our site for the files you want. Low-Tech starts with the basics that suit any setting.

Layering on more than half of any arm or leg the shin, or the knee and thigh; instabt shoulder, gursp arm and elbow, or the forearm are the standard divisions is similarly binding — thus the prevalence of vambraces for the forearm and greaves for the shins in historical armor. The only time you can violate this rule is in headgear. Weapons and armor from antlers and rawhide to warhammers and heavy mail; adventure and travel arjor from simple stone knives to early submarines; everyday items and tools of every trade.

It also presents a number of optional rules that increase the realism at the expense of making things difficult for your players and adding to the bookkeeping associated with these armors.

Every low-tech fighter and every gamer!